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Fluency with information technology (流畅与信息技术:技能、概念与权能)
发布日期:2006-10-24  浏览
[内容简介]
To meet the demands of today's world and to adapt to future technology advancements, individuals must use technology as a tool for organization, communication, research, and problem solving. To help students become effective users of today's technology and place them on the path of lifelong learning. Fluency covers three types of knowledge: Skills, Concepts, and Capabilities. Skills consists of competence with contemporary computer applications; Concepts are the fundamental principles upon which information technology is founded, including basics ideas relating to information, computers, databases, and networks; Capabilities is the ability to apply reasoning in complex situations, which allows students to master higher-level thinking in the context of information technology. Larry Snyder covers this foundation of learning by integrating a project-oriented learning approach through examples and real-life problem solving.
[目次]
I.BECOMING SKILLED AT INFORMATION TECHNOLOGY
1. Terms of Endearment: Defining Information Technology
2. What the Digerati Know: Exploring the Human-Computer Interface
3. Making the Connection: The Basics of Networking
4. Marking up with HTML: A Hypertext Markup Language Primer
5. Searching for Truth: Locating Information on the WWW
6. Searching for Guinea Pig B: A Case Study in Online Research
II. ALGORITHMS AND DIGITIZING INFORMATION
7. To Err is Human: An Introduction to Debugging
8. Bits and the "Why" of Bytes: Representing Information Digitally
9. Following Instructions: Principles of Computer Organization
10. What's the Plan? Algorithmic Thinking
11. Sound, Light and Magic: Representing Multimedia Digitally
III. DATA AND INFORMATION
12. Computers in Polite Society: Social Implications of IT
13. Fill in the Blank Computing: Basics of Spreadsheets
14. Getting to First Base: Introduction to Database Concepts
15. A Table with a View: Database Queries
16. HAI! Adventure Database: Case Study in Database Design
17. Shhh, It's a Secret: Privacy and Digital Security IV. PROBLEM SOLVING
18. Get with the Program: Fundamental Concepts Expressed as JavaScript
19. The Bean Counter: A JavaScript Program
20. Thinking Big: Abstraction and Functions
21. Once Is Not Enough: Iteration Principles
22. The Smooth Motion: Case Study in Algorithmic Problem Solving
23. Computers Can Do Almost {Everything, Nothing} Limits to Computation
24. Commencement: A Fluency Summary Appendix A: HTML ReferenceAppendix B: JavaScript Programming RulesAppendix C: Bean Counter ProgramAppendix D: Memory Bank ProgramAppendix E: Smooth Motion ProgramGlossaryAnswers to Selected QuestionsIndex

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